No new inning will start after 70 minutes if the HOME team is ahead. You will finish the inning you are in. (Max. Time Limit is 75 min.) or 5 innings for 8u, 6 innings for 10u and 7 innings for 13u and 18u.
Both teams must bat at least 70 minutes regardless of score. The only exception is if the NSA run rule comes in effect or innings are achieved. (EXAMPLE) 65 minutes has expired in the game the offensive team will complete the remaining 5 minutes at bat. After the batter has completed her turn at 70 minutes the game is over. "ONLY EXCEPTION" is if home team is DOWN less than six (6) runs, they will complete the 75 Minute time limit (DROP DEAD) batter will complete her turn at bat. The score will revert back to the last inning score.
The UMPIRE will announce to both teams the official start time.
* It is the HOME team's responsibility to log this time down.
* The HOME team will keep the official book.
* The VISITING team kept the scoreboard.
* Regular season games that are TIED after the time limit has expired ends in a TIE.
* Throughout all age groups all players on the team must have ONE AT BAT. REGARDLESS OF TIME LIMIT.
* A Pre-Game conference at Home Plate with both Head Coach and Umpire where specific age rules will be discussed prior to the start of the game.
* No Player can sit out more than 1 consecutive inning.
* There is a Six (6) run rule per inning per team.
* Minimum Number of Players you can start with is Seven (7) but can finish with Six (6).
NSA RUN RULE: 12 AFTER 3, 10 AFTER 4 and 8 AFTER 5 INNINGS OF PLAY.
* Metal cleats can be worn in 18U ONLY.
No player can sit out more than 1 consecutive inning.
13U will follow NSA rule book for all standards except the following:
* No metal cleats are permitted. If metal cleats are found to be worn the player will be asked to remove the metal cleats and return to the game with either rubber cleats or gym shoes. If the player is unable to return to the game with proper foot attire, their turn at bat will be an AUTOMATIC OUT.
10U will follow the NSA rule book for all standards except the following.
* Pitching mound is 35 feet (Pitchers and coach pitchers must pitch from the mound).
* No coaches are allowed on the field unless coaching 1st or 3rd base or pitching. No coaches allowed on field during defense.
* The pitcher will pitch until she gets a four (4) ball count on her by the umpire. The OFFENSIVE team coach pitcher comes in taking over the count for strikes on the batter. The coach pitcher gets one (1) or two (2) pitches to complete the batters at bat turn. In the event of a foul tip or batter is hit by the ball on the last pitch the batter can continue batting until she strikes out or hits the ball in fair territory. if the batter has two (2) strikes on her and swings and misses a COACH pitched ball the batter is OUT. The UMPIRE will be calling strikes on the COACH pitcher whether the BATTER swings or not. Coach pitchers are NOT permitted to coach/ instruct the batter at any time. The Coach pitchers will be given one (1) warning, if they coach/instruct from the mound. The second warning will result in the Coach pitcher being replaced for the remainder of the game.
* There is no stealing when a coach pitcher is on the mound.
Example 1: (for coach pitches): The batter has four (4) ball and two (2 Strikes. The offensive team coach pitcher comes into pitch. With two (2) strikes the umpire will be required to be in position to call the next pitch. If this pitch is thrown in the strike zone or is swung at by the batter, the UMPIRE will call the batter OUT for three (3) strikes. In the event the first COACH pitch is beyond hitting (bad pitch) in the umpire’s judgement the COACH will have one (1) more pitch to complete the batters turn at bat.
Example 2: (for coach pitches): The batter has four (4) balls and Zero (O) strikes. The offensive team coach pitcher comes in to pitch. The offensive team coach pitcher has two (2) pitches to throw. If the last pitch is fouled, the batter will continue to bat until (A) hits the ball in fair territory or (B) a strike is called by the umpire.
No player can sit out more than 1 consecutive inning.
* Pitching mound is 35 feet
Coach pitchers must pitch from the mound. One foot must remain in contact with the pitching plate during the release of the ball to the batter. The coach Pitcher will have five (5) pitches per batter. Coach pitchers are not permitted to coach/instruct batters at any time. The coach will be given one (1) warning, if they are coaching/instructing from the mound. The second warning will result in the coach pitcher being replaced for the remainder of the game. At no point can a baserunner/s steal or leadoff the bag until the ball is over/passes home plate.. The baserunner/s will be called out if they leave the bag early.. Swinging strikes will be called out, if the last pitch is fouled the batter will continue to bat until (A) strikes out or (B) the ball is hit in fair territory.
* Any infielder with the ball in hand can stop the LEAD RUNNER from advancing by standing in front of her. If ball is thrown to Coach Pitcher by infielder in this situation he is to avoid catching it, this is still a live ball
RUNNER ADVANCE RULES
On a thrown pass ball at the lead runner, the runners are only allowed to advance to the NEXT BASE after the overthrow base regardless of how many outs. This is not a dead ball situation, we will let it play out, she takes the next base at her own risk. There just needs to be an understanding that the furthest the runner can go is to the next base after the overthrow base. SEE EXAMPLES BELOW:
* Runner on 2nd base, ball is hit to 3rd base, 3rd basemen overthrows first. The runner from 2nd will only be allowed 3rd base.
* Runner on 3rd base, ball is hit to 2nd base, 2nd basemen overthrows first. The runner from 3rd will be allowed to score.
* Nobody on, batter hits the ball to the pitcher, the pitcher overthrows 1st base, the runner can advance no further than 2nd base. Runner on 2nd base, batter hits to 2nd, 2nd baseman overthrows 3rd base runner will stay at 3rd base
Runners on 1st and 2nd base and batter hits to shortstop, shortstop overthrows 3rd base runner will stay at 2nd and 3rd base.
* Runners cannot advance past 3rd base other than runners already at 3rd can go home. In all cases the runner(s) have the liability to be called out, they run at their own risk.
* A Overthrown Ball is considered a ball behind the infielder beyond a step and reach away.
* On a base hit to the outfield and the ball is thrown into the infielder, possession is made when infielder has control of ball and at that point Examples above will be applied based on the thrown ball.
• Defense will play with a (10) person field. Four (4) outfielders, Pitcher, Catcher, 1st base, 2nd base, 3rd base and a Shortstop.
In all cases the runner(s) have the liability to be called out, they run at their own risk!
5U will follow all NSA rules for all standards except the following.
* Coach pitchers will pitch three (3) pitches to the batter. The coach pitcher can pitch from where he/she feels comfortable for each batter. If the batter does not hit the ball off the Coach pitcher, the batter will then hit off the batting tee until the ball is hit in fair territory. No bunting.
* Leading off the bag or stealing is NOT permitted at any time during the game
* The defensive team may have up to two (2) coaches in the infield to help with
the defensive players.
* The offensive team may have a coach near the catcher to assist the catcher in retrieving the ball back to the pitcher and may also assist the batter with batting.
* The inning is over after all batters in the lineup have batted. The last batter
runs all the way home just for fun. No outs/score is kept in 5u.
* If base runner is put out on the base, they are out and returns to the dugout.
* The game is over after both teams have batted through the lineup twice.